DODGE'S GUIDE TO SURVIVING CYBERPUNK COMBAT

From: STEPHEN DODGE (WPGS12A@prodigy.com)


Please slelect from:


Combat Maxims

  1. Always keep your clothes and weapons where you can find them in the dark.
  2. Remember that the Eleventh commandment read: Thou shalt not get caught!
  3. You are not a superman...
  4. No Combat Unit has ever passed inspection...ever...
  5. If your partner sleeps with his hand under his pillow, don't wake him up...period...
  6. The easy way is always mined.
  7. No plan survives the first contact intact.
  8. If you are short on everything except enemies, you are in combat.
  9. Never go on a job with anyone braver than you are...
  10. Don't look conspicuous...it draws fire.
  11. When you have secured an area, don't forget to tell the enemy!
  12. All five second grenade fuses will burn down in three seconds.
  13. Natural laws have no pity.
  14. If the bad guys are in range...SO ARE YOU!!
  15. Try to look unimportant...the bad guys may be low on ammo.
  16. Incoming fire has the right of way.
  17. An armed society is a polite society.
  18. Anything that you do can get you shot...including doing nothing.
  19. Tracers work BOTH ways.
  20. ... as do smoke grenades, laser sights, and just about every thing else.
  21. Make it tough for the enemy to get in, and you can't get out...
  22. Always remember that stupidity is the only Universal Capitol Crime.
  23. It doesn't matter if you're opening a concealed passage, or approaching the gates of heaven, always check for booby traps.
  24. Never let your opponant overestimate you...it causes them to bring out the "big guns".
  25. Never carry a weapon into a place where it will get you into more trouble that it could possibly get you out of.
  26. If you purchased one, so can the bad guys.
  27. If it's stupid, but it works, it ain't stupid.
  28. Always remember that military weapons are made by the lowest bidder.
  29. If your attack is going really well, it's an ambush.
  30. The only thing more accurate than incoming fire, is incoming friendly fire.
  31. The enemy diversion that you're ignoring is the main attack.
  32. If your plan works, the bad guys were probably low on ammo.
  33. If you take more than your fair share of objectives, then you will be given more than your fair share of objectives to take.
  34. Professionals are predictable.
  35. Being predictable does not make you professional
  36. The world is full of amateurs.
  37. There is no such thing as excessive violence.
  38. Opening your mouth does create a space that your foot can fill all too easily.
  39. Even Murphy's Law doesn't work all of the time.
  40. Don't think of it as being vastly outnumbered. Think of it as having a very wide shot selection.
  41. Discretion is the better part of SURVIVAL.
  42. Once you have pulled the pin on Mr. Grenade, he is no longer your friend.
  43. There is a certain freedom in being totaly screwed. It means that nothing you do is going to make it any worse.
  44. Pacifism is a nice hobby, and if you practice it, enjoy...always remember that the real world has a tendancy to intrude on hobbies.
  45. The first one to the battlefield gets choice of cover.
  46. The "buddy" system is essential to your survival. It gives the bad guys someone else to shoot at.
  47. The only time suppresive fire works is when it is used on abandoned positions.
  48. Never open a can of firefight till you've finished your first one.
  49. Trust in your gods, but don't look to their help in a firefight.
  50. If the gods are watching, the very least we can do is be entertaining.
  51. Never attribute to malace that which can be adequately explained by stupidity.
  52. Friends may come, and Friends may go, but Enemies accumulate.
  53. Violence is the last resort of the incompetent. The competent know better than to wait till the last extremity, as it is usually to late then for anything but prayer.
  54. Being brave is good. Being smart is better, and usually a lot less painful.
  55. It is a physical impossibility to carry too much ammo.
  56. Your backup is always late.
  57. Dead men tell no tales.
  58. Just because you are paranoid, does not mean that they are not out to get you.
  59. Old age and treachery will overcome youth and enthusiasm every single time.
  60. Death is nature's way of telling you that you are stupid.
  61. Health is merely the slowest possible speed at which you can die.
  62. You don't have to outrun the bear (dog, rocket, missle, cyberpsycho etc), just the slowest person
  63. If you can't remember, the claymore is pointed in your direction.
  64. Close only counts if your on the reciving end.
  65. Decive the enemy, not yourself
  66. Communications fail as soon as they are needed
  67. All things equal, the side with the simplest uniform wins
  68. In war, all of the important things are simple, and the simple things hard.
  69. Unjamming a gun with brute force is a generally bad thing to do.
  70. The bigger the vehicle, the easier and more attractive the target.


Three Rules of Combat Medicine

  1. All bleeding eventually stops.
  2. All patients eventually die.
  3. If you drop the Orgin...pick it up


The Five Conjuctions of Combat

  1. Recoilless Rifles-aren't
  2. MIlitary Intelligence-isn't
  3. Suppressive Fire-won't
  4. Automatic weapons-aren't
  5. Friendly Fire-isn't
  6. Silenced Weapons-aren't


How to Survive a Firefight in Eight Easy Steps

  1. Shot first
  2. Get cover
  3. Don't let them shoot back
  4. Keep moving
  5. When in doubt, grenade it out
  6. Don't stand up
  7. Doors are bad, people shoot through them
  8. If you can't take the heat, get out of the kitchen.